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How pricing works

Orbismo’s pricing model has three things worth knowing up front:

  • Plans attach to worlds, not accounts. One person can own several worlds, each on its own plan and billed separately. The subscription belongs to the world, not to you.
  • Every world is on a plan. The entry-level Basic tier is intentionally inexpensive, so solo, hobby-scale worlds stay sustainable; larger tiers add team size and capacity.
  • Each plan sets its own limits. Team size, number of entities, media storage, API keys, and AI request rate are all governed by the plan a world is on.

When you create a world, you choose a plan and complete checkout before the world is created. The plan you pick sets:

  • Team size — how many people can collaborate in the world (see Collaborators and permissions).
  • Entity and media limits — how much you can store (see the plan comparison).
  • AI request rate — how fast connected AI tools can call the world over MCP.

See the plan comparison for what each tier includes.

You can upgrade or downgrade a world’s plan at any time. Upgrades take effect immediately and are prorated; downgrades take effect at the end of the current billing period.

Billing is handled through Lemon Squeezy, which acts as the merchant of record. Plans are billed monthly in USD (yearly billing is on the way). From a world’s Billing settings you can change plans, update your payment method, view invoices, and cancel — all through Lemon Squeezy’s secure customer portal.

Only a world’s owner can manage its billing. Collaborators, including editors, don’t see billing settings.

See the Billing FAQ for cancellation, refunds, what happens when a payment fails, and downgrades that would exceed the new plan’s limits.